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Text File  |  1999-02-24  |  2.8 KB  |  123 lines

  1. end
  2. ////////////////////////////////////////////////////////
  3. // Threads to cache everything needed for each weapon //
  4. ////////////////////////////////////////////////////////
  5.  
  6. //****************************************
  7. concussiongun:
  8. cachemodel concussion_w.def
  9. cachemodel view_concussion.def
  10. cachemodel concussionbattery.def
  11. end
  12.  
  13. //****************************************
  14. flamethrower:
  15. cachemodel flamethrower.def
  16. cachemodel view_flame.def
  17. cachemodel flamethrowerfuel.def
  18. end
  19.  
  20. //****************************************
  21. ip36:
  22. cachemodel nuke_w.def
  23. cachemodel view_nuke.def
  24. cachemodel ammo_illudium.def
  25. cachemodel sprites/nukeball.spr
  26. cachemodel sprites/implosion.spr
  27. cachemodel sprites/nukering.spr
  28. cachemodel sprites/nukering2.spr
  29. cachemodel sprites/nukeflair.spr
  30. cachesound "dialog/showdown/jc/whoah.wav"
  31. cachesound "dialog/showdown/blade/kickass.wav"
  32. end
  33.  
  34. //****************************************
  35. stingerpack:
  36. cachemodel pack_w.def
  37. cachemodel view_pack.def
  38. cachemodel stinger.def
  39. cachemodel rockets.def
  40. end
  41.  
  42. //****************************************
  43. plasmabow:
  44. cachemodel crossbow_w.def
  45. cachemodel view_crossbow.def
  46. cachemodel pbolt.def
  47. cachemodel pulse_ammo.def
  48. end
  49.  
  50. //****************************************
  51. shotgun:
  52. cachemodel shotgun.def
  53. cachemodel view_shotgun.def
  54. cachemodel shotgunclip.def
  55. end
  56.  
  57. //****************************************
  58. assaultrifle:
  59. cachemodel asrifle.def
  60. cachemodel view_asrifle.def
  61. end
  62.  
  63. //****************************************
  64. chaingun:
  65. cachemodel hvgun.def
  66. cachemodel view_hvgun.def
  67. cachemodel grenade.def
  68. cachemodel rocket.def
  69. cachemodel rockets.def
  70. cachemodel 50mm.def
  71. cachemodel hvshell.def
  72. end
  73.  
  74. //****************************************
  75. rocketlauncher:
  76. cachemodel rlaunch.def
  77. cachemodel view_rlaunch.def
  78. cachemodel rocket.def
  79. cachemodel rockets.def
  80. cachemodel sprites/blastmark.spr
  81. end
  82.  
  83. //****************************************
  84. pulserifle:
  85. cachemodel pulse2.def
  86. cachemodel view_pulse2.def
  87. cachemodel pulse_ammo.def
  88. cachemodel beam.def
  89. cachemodel pulseshock.def
  90. cachemodel sprites/pulsebomb.spr
  91. cachemodel sprites/pulse_muzzle.spr
  92. end
  93.  
  94. //****************************************
  95. quantumdestabilizer:
  96. cachemodel quantum.def
  97. cachemodel view_quantum.def
  98. cachemodel qp_burst.def
  99. cachemodel sphere3.def
  100. cachemodel pulse_ammo.def
  101. cachemodel sprites/qp_exhaust.spr
  102. cachemodel sprites/qp_sphere.spr
  103. cachemodel sprites/shockwave2.spr
  104. end
  105.  
  106. //****************************************
  107. sniperrifle:
  108. cachemodel sniperrifle.def
  109. cachemodel view_srifle.def
  110. cachemodel sniper_ammo.def
  111. end
  112.  
  113. //****************************************
  114. bob:
  115. cachemodel bob.def
  116. cachemodel view_bobbow.def
  117. cachemodel bobbolt.def
  118. cachesound weapons/crossbow/fly2.wav
  119. cachesound weapons/concussion/fire5b.wav
  120. cachesound weapons/concussion/sml1.wav
  121. end
  122.  
  123.